© 2019 by Ashley Knehans

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Rube Goldberg Machine

Project Overview:

For this project, I created a Rube Goldberg machine in Maya and created a simulation for how it would work.

Additional Information:
Year: 2019
Programs Utilized:
Modeled, Textured, Rigged, and Animated in Maya 2018
Rendered with Arnold and color corrected in Adobe After Effects