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Sassy Carrot Walk Cycle

Project Overview:

For this project I modeled, rigged, and animated a walk cycle for a character who was only allowed to have legs. I ended up creating a very simple and cute carrot.

When it came time to animate his walk cycle, I wanted to give him a little bit of personality as well as utilize the spine joints I had given him.

The carrot also appears in this short animation clip where he is chased by a small ball-like squirrel.

Initial Character Sketches
Additional Information:
Year: 2018
Programs Utilized:
Modeled, Rigged, and Animated in Maya 2017
Textured in Adobe Photoshop
Rendered with Arnold and color corrected in Adobe After Effects
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